Archive for the ‘Debugging’ Category

Little Visual Studio Debugger Trick

Here’s a little feature of Visual Studio’s debugger for C++. Consider the following code:

void foo( int* aiMyIntegerArray ){

}
void goo(){
int aiMyInts[5];

foo(aiMyInts);
}

If you set a breakpoint inside of the function foo and then do a QuickWatch on the aiMyIntegerArray argument, you only see the first element in the array, even though there are 4 more sneaky little [...]

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